AI Insights · Timothy · April 2024
Top 5 Shopping Games Performance in Europe Q1 2024
Analyzing the performance of the top 5 shopping games on a unified platform in Europe during Q1 2024, based on weekly downloads, revenue, and active users.
During the first quarter of 2024, the top 5 shopping games on a unified platform in Europe showcased varied performance trends. Here's a detailed look at their weekly downloads, revenue, and active users.
Idle Supermarket Tycoon - Shop saw a notable fluctuation in its weekly downloads, starting at around 29.9K in early January and peaking at approximately 36K in the first week of March. The weekly revenue for the game peaked at roughly $6.1K mid-January before declining to around $3.2K by the end of March. The weekly active users followed a similar pattern, beginning at over 83K and reaching a high of nearly 92.9K in mid-March.
My Mini Mart experienced a gradual decline in weekly downloads from 78.2K in the first week to about 37.8K by late February, followed by a recovery to approximately 55.7K by the end of March. Weekly revenue showed a slight increase over the quarter, starting at $3.1K and ending at around $3.6K. Active users fluctuated, starting at over 306K and dropping to around 219K by the end of the quarter.
Supermarket Mania Journey displayed a steady increase in weekly downloads, starting at 3.3K in early January and reaching 7.4K by the end of March. The game's weekly revenue showed a similar upward trend, peaking at around $2.2K in the last week of March. The number of active users also increased from 4K to nearly 9K throughout the quarter.
Goods Match 3D - Triple Master had a steady decline in weekly downloads, starting at 18.9K in early January and dropping to 3.8K by the end of March. The weekly revenue fluctuated, peaking at $1.7K in early January and falling to around $1.1K by the end of the quarter. The active users started at approximately 184.6K and decreased to around 151K by the end of March.
Amber's Airline - High Hopes had a modest start with weekly downloads, beginning at 509 and peaking at 1.8K in mid-March. Revenue peaked at around $1.1K in mid-March as well. The active users increased from 1.5K to around 2.7K by the quarter's end.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.